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I for one don't enjoy going 82-0 every season, it's boring. If you use shooting stick against the AI then it's far too easy to win. If you want to use the shooting stick that's up to you, but it's best used in M圜areer/PvP. I'll take 40% over 70% any day because I have a passion for a realistic basketball experience. I've played both ways and I got tired of using the shot meter years ago because having multiple players shooting 70% for a season is absurd. It requires real knowledge of basketball and players which in itself is a skill. It's a skill in knowing who is guarding you and how close they are and knowing that it would not be wise to take that shot. It's knowing that there's always a chance no matter how open you are that you can miss (good NBA shooters miss open shots all the time). The real skill in the game is using real player % and knowing who and who should not take a shot in any given situation. Yes it is possible to learn a bad players shot release and master it, it's incredibly unrealistic and for us who are wanting a real simulation experience we see the shot meter as cheesing. What it does is make the game more realistic. And, it still goes by the attributes when it's set to "timing". Getting a green release every time is almost impossible, especially when the shot is contested. I understand why he put them in his sliders, but as someone who thinks timing on shots is a skill in the game that someone should be good at, I wouldn't use real player %.ĭee4Three wrote:But that takes skill out of the game, it makes the skill gap much smaller. It's awesome that they have the shot meter option, but it takes away from the realism and immersion for me, and it also creates less of a skill gap as well. Not only that, why not just play with the shot meter off? I've never used one. Have you seen the shot meter for poor shooters? No way anybody masters that. In the seasons I've played over the years, I've always had it set to timing, and the good three point shooters have good percentages, and the poor ones have poor percentages. If you're using the meter, in theory, someone could consistently stroke Roberson's threes if they got the timing down exactly.īut that takes skill out of the game, it makes the skill gap much smaller. The idea is that Korver will shoot closer to his field goal percentage, while Roberson will shoot closer to his.
#Wwe 2k17 sliders Pc
Gameplay Sliders are also on PC 2KShare under: #Shadyĭee4Three wrote:So can somebody explain to me the "real player %" thing for shooting?ĭoesn't this mean that it doesn't matter how you release it, it goes by the real players FG% (as it relates to its attributes?) Or am I misinterpreting it. Speed Without Ball (Min Rating) - 30 / 30Īcceleration Without Ball (Max Rating) - 70 / 70Īcceleration Without Ball (Min Rating) - 30 / 30 Speed Without Ball (Max Rating) - 70 / 70 Jump Shot Defense Strength (Gather) - 12/45Īcceleration with Ball (Max Rating) - 80 / 80Īcceleration with Ball (Min Rating) - 70 / 70 Layup Defense Strength (Release) - 50/100 Layup Defense Strength (Takeoff) - 50/100
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Game Difficulty - Hall Of Fame (Custom) * MAKE SURE TO start on HOF then begin to make changes.Ĭontroller Settings (Shot timing is here this year don't forget!)ģPT Success - 48/48 (Change user to 46 or 47 if 3p% is too high!)
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With that being said missing shots can be troublesome and can result in your team going cold pretty quickly so keep that in mind as well! Last but not least guys if you're gaming make sure you're having fun! Remember Sliders are just a GUIDE to get you to YOUR perfect version of 2K! These settings are not the end all be all so feel free to make your own adjustments, and if you do let me know what you did and how it worked out for you! Stay Blessed! I achieved this by zeroing out the Consistency sliders for both sides and it just puts more of an emphasis on making shots to get hot. One of my biggest goals with this set was to have the runs that both the user and the CPU go on feel organic and not scripted. Hey guys glad to be back with Slider set v4.0 the main focus of this set is to bring the fun back to 2K so the user offense is "strong" I personally take a lot of stepback and contested 3 point shots so I have my user 3pt rating at 48.if you play more traditional / organized basketball and only take wide open shots you will probably need to drop this down to 46 or 47.